3 research outputs found

    A Survey of Digital Systems Curriculum and Pedagogy in Electrical and Computer Engineering Programs

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    Digital Systems is one of the basic foundational courses in Electrical and Computer Engineering. One of the challenges in designing and modifying the curriculum for the course is the fast pace of technology change in the area. TTL chips that were in vogue with students building physical circuits, have given way to new paradigms like FPGA based synthesis with hardware description languages such as VHDL. However, updating a course is not as simple as just changing the book, and changing the syllabus. A large amount of work needs to be done in terms of selecting the book that will accommodate the course, the device that should be used, the laboratory content, and even how much time needs to be dedicated for every topic. All these issues, and many more makes it hard to take the decision of updating the course. For that reason, this paper surveys the pedagogy and methodology that is used to teach the digital systems curriculum at different universities. The goal is that it will serve as a resource for faculty looking to update or revamp their digital systems curricula. Within the document they will find a comparative study by electrical and computer engineering program, a list of textbooks, and the devices most commonly used.Cockrell School of Engineerin

    Inhomogeneity of Bone Mineral Distribution in 2D Projection Images of Trabecular Bone is Associated With Its Micro-Architecture and Biomechanical Properties

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    relationships with sill variance with R-squared values as high as 0.81 ( DISCUSSION Microarchitecture parameters and biomechanical properties of trabecular bone can be revealed from 2D projection images using the novel stochastic model to quantify the spatial variation of bone mineral distribution. This finding is significant since such a technique can be applied to 2D bone images of Dual-energy X-ray absorptiometry (DXA) scans to provide a convenient and economic solution to predict bone fragility based on parameters in addition to bone mineral density

    Cellular Automata-Based Parallel Random Number Generators Using FPGAs

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    Cellular computing represents a new paradigm for implementing high-speed massively parallel machines. Cellular automata (CA), which consist of an array of locally connected processing elements, are a basic form of a cellular-based architecture. The use of field programmable gate arrays (FPGAs) for implementing CA accelerators has shown promising results. This paper investigates the design of CA-based pseudo-random number generators (PRNGs) using an FPGA platform. To improve the quality of the random numbers that are generated, the basic CA structure is enhanced in two ways. First, the addition of a superrule to each CA cell is considered. The resulting self-programmable CA (SPCA) uses the superrule to determine when to make a dynamic rule change in each CA cell. The superrule takes its inputs from neighboring cells and can be considered itself a second CA working in parallel with the main CA. When implemented on an FPGA, the use of lookup tables in each logic cell removes any restrictions on how the super-rules should be defined. Second, a hybrid configuration is formed by combining a CA with a linear feedback shift register (LFSR). This is advantageous for FPGA designs due to the compactness of the LFSR implementations. A standard software package for statistically evaluating the quality of random number sequences known as Diehard is used to validate the results. Both the SPCA and the hybrid CA/LFSR were found to pass all the Diehard tests
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